Dark Eldar vs Alpha Legion
Deployment: In this 'Thunder Run' scenario the Dark Eldar are attempting to smash their way through the Alpha Legion forces and march off the far board edge. They have three squads of warriors and their archon with a webway portal deployed behind the tower and capitol buildings. The alpha legion infiltrate havoc squads into each corner in the factory and archive. They also have two groups of cultists, one behind the factory and the other occupying the fountain.
Both sides unleash a preliminary bombardment, showering the battlefield in shrapnel. A warrior is slain and one dark eldar squad starts the game pinned.

Dark Eldar Turn 1: The warriors and archon move and fleet their way as far forward as possible, with one squad moving into the factory and the other into the capitol

Alpha Legion Turn 1: The havocs pepper the advancing warriors with heavy bolters and missile launchers, but the dense cover largely protects the xenos. A cultist squad advances through the fountain.

Dark Eldar Turn 2: The warriors press forwards. One squad moves to the edge of the capitol to scythe down the cultists with their splinter rifles, whilst the rest push on through the factory. The archon takes this moment to deploy the delicate webway portal.

Alpha Legion Turn 2: The cultists spring forward into the capitol, overwhelming the nimble xenos in a sea of human zealotry.

Dark Eldar Turn 3: Stepping out of the shadows, the mandrakes appear on the factory roof and mow down the hidden cultists with their splinter pistols. In a blur the archon sprints through the factory, leaping into the havocs on the upper levels and cutting two down in the first few moments. Wyches and a talos surge out of the webway after him, but fail to make it into combat. Meanwhile a squad of warriors moves back into the capitol to cut down more of the cultists in the open with their splinter cannons.



Alpha Legion Turn 3: The chaos lord chooses this moment to appear, teleporting in with his chosen terminator retinue they easily wipe out the warrior squad in the factory and catch a few wyches with their heavy flamer. The havocs in the archive focus their fire, deftly threading their missile launcher shots through the factory, and inflicting two wounds on the talos! The incensed cultists charge onto the factory roof to drive the mandrakes back to the shadows from whence they came.



Dark Eldar Turn 4: The talos floats up to the roof and engages the havocs from behind. The archons vicious smile turns to dismay as an astartes deftly punches through layers of machine sinew to rip out the monstrosities heart, and its ruin tumbles onto the floor below. Hurtling out of the webway portal come the final squads of wyches and warp beasts. They smash into the terminators, hacking their way through three of them whilst dodging all blows in return.


Alpha Legion Turn 4: The cultists jump down into the fray to support the chaos lord, hacking apart a handful of warp beasts. The archon finally finishes off the havocs on the roof.

Dark Eldar Turn 5: In an inhuman blur the archon leaps down and dissects the chaos lord with half a hundred crippling cuts, before neatly spinning on his heel to send his foes severed head into the air. The wyches are now free to focus on the dismayed cultists, easily massacring them. The final squad of warriors retreats into the factory.


Alpha Legion Turn 5: With havoc heavy weapons firing overhead to soften the target, the greatly depleted the cultists launch a final charge. Their zealotry overcomes the warriors superhuman reflexes and most of the warriors are bludgeoned to death.


Dark Eldar Turn 6: The archon punches through with two squads of wyches, exiting the board. The warp beasts however cannot be coaxed into abandoning their meal as they devour the cultists corpses.


Alpha Legion Turn 6: With no targets remaining the surviving alpha legionaries call an end to the operation. Both sides have been badly bloodied, and the dark eldar have only succeeded in breaking through with a handful of their men. In this incredibly close fought encounter, with only 5 points between the two sides at the end, the game is a draw.


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