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Isandlwana

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In this game we are fighting out the closing moments of Isandlwana. The British have suffered a calamitous defeat and this handful of survivors are attempting to flee across fugitives drift and escape the pursuing Zulu's.  The naval officer whirls around, takes aim at his pursuer.... and his revolver goes click.. click.. click.. without missing a beat the zulu hurls his assegai straight into the man's shoulder. Another wave of Zulu's come dashing into the drift. Two brits hare away through the rocks, whilst the rest turn in an attempt to beat them back. This rifleman bravely fences with his bayonet, bringing down one Zulu before he is overpowered by the other two. As the Zulu spear thrower closes in for the kill, the naval officer whips out his sword and cuts the man down. The redcoat fires at point blank range into the thick press, but the fallen man's comrades deftly leap over the body and press their attack. In mere seconds half the brits are gone.  The naval officer...

City of York Militia Vs Imperial Defence Force - Find

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Turn 1: The City of York Militia are searching the area for some key intelligence documents. They must find the documents cached next to one of the blue tokens and then escape with them, under the noses of the fascist Imperial Defence Force. Mike leads his group along the edge of the house whilst Leo advances the gun group up the road into the cover of the hedges. Mildred and Steven have been dispatched on a flanking manoeuvre to the north.  An Imperial Defence Force constable is caught napping up against the brick wall. Mildred dispatches him before he can bring his deadly shotgun to bear at close range. Mildred ducks as a shot rings out from the house, but no more follow. Inside Constable Grubb curses at his jammed rifle. The militiaman on the road comes under fire as two more Fascists, Constables Varley and Bracket, pop up from behind the wall in the center.  Turn 2: Mike orders George and Henry to dash across the road and search for the objective. But as soon as they leave...

Stones River: Pre-dawn 31st December 1862

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 Deployment: In this scenario we are fighting with all units south of the Wilkinson turnpike from their historical 6am starting positions. The confederates have massed for a predawn attack on the union right flank. As such the first 2 turns are fought in darkness with only 6 inches of visibility. Union troops must roll on a surprise attack table when they are first charged in melee, which may result in reduced or no defensive fire. The flanking attack is made up of McCown's division in the frontline, with Cleburne's division in support, and Cheatham's enlarged division as the pivot. The union Corp consists of Johnson's division on the far south west flank, Davis holding the middle treeline, and Sheridan extending the line north up to the turnpike. They also have Zahm's cavalry brigade in reserve to the north west.  Confederate Turn 1: The flank attack slams home with six rebel brigades screaming through the darkness into the four southmost union brigades. McCown lea...